The Tides of War
Ortin "The Devout" Cleric of Moradin.
34 HP 19 AC
Moradin is the father and creator of the dwarven race. Honor him by emulating his principles and workmanship in smithing, stoneworking, and other tasks. Wisdom is derived from life and tempered with experience. Advance the dwarven race in all areas of life. Innovate with new processes and skills. Found new kingdoms and clan lands, defending the existing ones from all threats. Lead the dwarves in the traditions laid down by the Soul Forger. Honor your clan leaders as you honor Moradin
For generations, the dwarf population of Faerûn was in decline. Extinction seemed certain until the Moradin, god of dwarves, intervened and provided them with the Thunder Blessing. Since then, birthrates among dwarves have risen to about half that of the humans, leading to a resurgence in the number of dwarves living in Faerûn.
Moradin’s clerics, known as Sonnlinor, are usually drawn from family lines, like most dwarven occupations; they wear earthy colors, with chain mail and silvered helms. Moradin charges his followers with the task of removing the kingdoms of orcs and wiping out the followers of Gruumsh. The church of Moradin has an active role in guiding the morals of dwarven communities; they emphasize his hand in everyday dwarven activities such as mining, smithing, and engineering, and invoke his blessing when these tasks are begun. They lead the push to found new dwarven kingdoms and increase their status among surface communities. Many of these communities celebrate Hammer 1st, believing that day in 1306 DR to be a blessing by the Dwarffather.